Simplify

Keeping things simple

Game layers

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Ok lets start with the game design, first off all to outline the available layers of the game. Once I complete all the layers, hopefully they will stack up nicely, and provide me with a playable game.

Basic game layers:

1. Map layer
2. Resources layer
3. Objects layer ( buildings, roads, etc.)
4. Construction layer
5. Economic layer
6. AI behavior layer
7. Random events layer
8. Game development layer ( general developments as the game progresses – population rise, economic states etc.)
9. Object behavior layer
10. Data layer ( file system)

Now I might add some or drop some layers from the picture as the development process goes on, but this should be the basic layers that the game should consist of.

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Written by Luka Ferlež

March 18, 2008 at 21:21

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