Keeping things simple

Game layers

leave a comment »

Ok lets start with the game design, first off all to outline the available layers of the game. Once I complete all the layers, hopefully they will stack up nicely, and provide me with a playable game.

Basic game layers:

1. Map layer
2. Resources layer
3. Objects layer ( buildings, roads, etc.)
4. Construction layer
5. Economic layer
6. AI behavior layer
7. Random events layer
8. Game development layer ( general developments as the game progresses – population rise, economic states etc.)
9. Object behavior layer
10. Data layer ( file system)

Now I might add some or drop some layers from the picture as the development process goes on, but this should be the basic layers that the game should consist of.

Written by Luka Ferlež

March 18, 2008 at 21:21

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: